Introduction
Welcome to the seventh blog post for the IMD3901 Term Project! This post will cover my group's progress in the past week, including the beta presentation, and more modelling work done by me.
Challenges
The main challenge experienced by me in the past week was the fact that some of the textures for my models were not properly loading in Circles. I did some troubleshooting, and manually recreated the shader nodes for my models, the easel, chair, and palette. While doing that did not work, I tried downloading a Maya gltf exporter plug-in to help, but unfortunately that did not work either. Eventually, I exported them as fbx files, which got the job done to work in the file. Another issue encountered was that my raft models were not centered in the interaction section of the scene. After going back and forth, I was able to get each of the 6 models centered within the interaction screen, so it looked right on screen.
Successes
My main success this week was the modelling of the 6 different raft sprites. I created these sprites as part of the interaction framework of one of the environments. The first sprite, a log, will be randomly placed throughout the environment, for the user to pick up and carry to the water. Once placed in the water, the raft will move through its stages, from 1 log to the final being 5 logs. Another success was the creation of a room model, a simple room with a ceiling, walls, and a floor. This will allow the textures to have normal maps and/or bump maps, to make it more realistic, instead of having a flat image on a flat plane like we did before. Other successes include getting the model textures to work in Circles, and working on the Beta presentation as a group.
Time Spent on the Project
I was able to spend a lot more time this week working on the project. I believe I spent around 5-6 hours in total this week working on the various things, such as modelling, texturing, and working on the presentation. With other assignments winding down, I hope to stay/exceed that number next week.
Media
The room model, from the outside.
The inside of the room model (non-textured)
The 5 stages of the raft, to be placed on the water
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